#include <windows.h>
char temp[80];
char temp1[80];
LRESULT CALLBACK WndProc(HWND hWnd,
UINT message,
WPARAM wParam,
LPARAM lParam);
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevhInstance,
PSTR szCmdLine,
int nCmdShow)
{
WNDCLASSEX wcex;
HWND hWnd;
MSG msg;
char *szAppName="test";
char *szTitle="hellow world";
wcex.cbSize=sizeof(WNDCLASSEX);
wcex.style=CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc=(WNDPROC)WndProc;
wcex.cbClsExtra=0;
wcex.cbWndExtra=0;
wcex.hInstance=hInstance;
wcex.hIcon=LoadIcon(NULL,IDI_APPLICATION);
wcex.hCursor=LoadCursor(NULL,IDC_ARROW);
wcex.hbrBackground=(HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName=NULL;
wcex.lpszClassName=szAppName;
wcex.hIconSm=LoadIcon(NULL,IDI_APPLICATION);
RegisterClassEx(&wcex);
hWnd=CreateWindow(szAppName,
szTitle,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,NULL,hInstance,NULL);
ShowWindow(hWnd,nCmdShow);
UpdateWindow(hWnd);
while(GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd,UINT message,WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
switch(message)
{
case WM_CREATE:
strcpy(temp,"now it's testing");
break;
case WM_LBUTTONDOWN:
break;
case WM_RBUTTONDOWN:
break;
case WM_PAINT:
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
break;
}
return DefWindowProc(hWnd,message,wParam,lParam);
}